Learning Everest Team

About Learning Everest Team

Learning Everest is a leading eLearning company based out of Pune India. Our clients include corporate customers, universities, training, and eLearning companies. We are a one-stop solution to all your learning needs and are a committed and seasoned team of learning professionals who have worked for some of the finest companies in the world.

Scenario-based Learning Examples

2024-02-29T12:03:26+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Scenario-based learning is a unique approach that can improve e-learning. Scenario-based learning (SBL) provides an immersive training experience where learners meet realistic work challenges and get realistic feedback as they progress since everything that happens reflects the learner’s choices. Instructional designers try to include scenarios in a learning or training module to make it more relatable for the learners.

The Efficiency of Online Training in the Workplace

2024-03-01T14:06:56+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Online training is changing the way people learn and grow. In the modern world, traditional classroom teachings are taking a back seat, while virtual classrooms are taking the center space. E-learning has grown to be a significant component of employees’ professional development. It fosters the emergence of the necessity for employees to keep up with the rapid evolution of modern technology. Employers, therefore, are now focused on leveraging this mode of training for their employees.

PowerPoint Storyboard – Creating an Efficient E-Learning Module

2024-03-01T14:06:01+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Learning a new skill or technology can be enjoyable if taught sufficiently. In our current modern situation, we have many opportunities where we get to benefit from learning quickly and easily using e-learning technologies, where the learning not only depends upon a skilled instructor but also upon a well-crafted learning module. Therefore, creating an effective e-learning design for the learners is very important.

ADDIE Training Model: A 5-Step Model of Instructional Designing

2024-03-01T14:05:15+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

What is an ADDIE Training Model? In an e-learning process, instructional designing enables consistency-across various courses and modules, developers, instructors, and designers. It pays attention to effective ways to [...]

Benjamin Bloom’s Taxonomy in Workplace Training: Taking Learning to a Higher Level

2024-03-01T14:04:06+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Benjamin Bloom and his colleagues developed a taxonomy of learning objectives, where they structurally classified a system for defining and distinguishing different levels of human cognition. When organizing a learning event, one can use the taxonomy to measure what the participants are likely to know and what they need to learn. But the question is, can we use this in workplace training and development programs?

What Does Synchronous Mean: How It Is Transforming Lives?

2024-03-01T14:02:04+05:30Categories: eLearning, Gamification of Learning, Learning Management System, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

What does synchronous mean? The rapid development of informational technology forces people to adapt to the change. Online learning, often known as e-learning, profoundly alters how individuals acquire knowledge. The traditional classroom lessons are taking a back seat, while virtual classrooms dominate the center space.

Implications of Bandura’s Social Learning Theory

2024-02-29T11:44:12+05:30Categories: eLearning, Learning Needs, Microlearning, Mobile Learning|

Although traditional learning has long been the standard, social learning and how it influences business training activities have recently received a lot of attention. But what is social learning? Can we only learn from our own experiences, or can we also learn through observing others, as proposed by the social learning theory? In order to address this question, psychologist Albert Bandura developed an intriguing experiment: the Bobo Doll experiment.

Asynchronous Class: Changing the Reality

2024-03-01T14:00:32+05:30Categories: eLearning, Learning Needs, Microlearning, Mobile Learning|

Online learning or e-learning fundamentally is changing the way people learn and grow. In the modern world, traditional classroom teachings are taking a back seat, while virtual classrooms are taking the center space. With live virtual classes where the facilitators using online platforms meet the learners, there are also asynchronous classes where instead of going online for an interactive session, the learners tend to complete the training independently in their flexible time. But how can someone learn in the absence of a facilitator? In this blog, we are going to discuss this in detail.

The Importance of a Learning Journey

2024-02-29T12:11:26+05:30Categories: eLearning, Gamification of Learning, Learning Culture, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

The pursuit of knowledge has the power to transform us. A learning journey nurtures this curiosity of transformation in the learners. It offers continued learning and ensures continued growth. It uses tools that can also help learners navigate the terrain to keep learners going. One can use a it to discover what to learn, how to learn, and what they are good at. Once they understand this, they can easily use the tools and techniques provided by a learning journey to improve their knowledge.