eLearning

Learning Everest regularly publishes articles on elearning which are information rich and provides the readers opportunity to ask questions. If you want us to assist your organization to create engaging and immersive elearning courses, please feel to schedule a meeting to discuss your learning requirements.

Learning Organizations: The 5 Essential Disciplines

2025-01-08T11:39:51+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Learning Culture, Microlearning, Mobile Learning, Scenario Based Learning|

Are you familiar with “learning organizations”? Apex companies have one thing in common: a strong learning culture. Successful leaders understand the importance of broadening their horizons and consequently attract and shape similar employees.

4 Powerful and Sustainable Employee Engagement Ideas

2025-01-08T16:30:17+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Employee engagement is an important concept in corporate culture, content, and literature. An engaged workforce is an ideal all businesses aspire to. There is good evidence for doing so, too, since engaged employees benefit the organization in many ways.

Core Leadership Competencies That Make a Strong Business

2025-01-08T15:08:17+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Developing leadership competencies to fit organizational goals and vision is one of the chief determinants of a business's success.

What is Hybrid Learning: An Up-and-Coming Corporate Training Approach

2025-01-08T15:58:13+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

L&D or HR professionals in the 2020s have had a fair share of experience with remote and hybrid workforces by now. And to achieve business goals, training these employees is just as important as training those on location.

Adult Learning Theory and its Unique Challenges in E-Learning

2025-01-07T18:19:34+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

The adult learning theory, also known as andragogy, discusses how adults differ from children in their learning approach and requirements. First introduced in the 1960s by Malcolm Knowles, the theory has shaped adult learning activities for decades. This theory’s strengths are its simplicity and empathy for adults’ learning, as well as growth and esteem needs.

5 Ways to Implement Cognitive Learning in Corporate Training

2024-03-01T13:42:26+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Cognitive learning is an approach that emphasizes the internal mental processes that take place while learning. These internal mental processes are called “cognitive processes” and include activities like attention, sensation, perception, and memory. In this approach, the learner is an active participant in their learning journey and comes in with a unique set of knowledge, skills, experiences, and mental patterns.

Elements of Art and Principles of Design in E-Learning Content

2025-01-09T10:17:27+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Experienced e-learning professionals agree that digital instructional content incorporates elements of art and design principles. It is just as much about visual and artistic interest to the learner, as it is about acquiring knowledge and skills. Combined with the consumable nature of online learning, it becomes vital for instructional designers (ID) to always consider the aesthetic appeal of courses.

Improving Learner Engagement for Effective Compliance Training

2025-01-04T10:29:37+05:30Categories: Learning Needs, Compliance Trainings, eLearning, Microlearning, Mobile Learning, Scenario Based Learning|

Effective Compliance training is a necessary responsibility, organizations need to undertake to keep their businesses running. The practice originated in the United States between the 1970s and 80s and became a formal guideline by the 1990s. Eventually, the convention spread worldwide, making it the norm that it is today.

The Learning Curve in Corporate Training: Meaning and Types

2024-03-01T13:35:26+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Whether formal or informal, any kind of learning produces a learning curve. The concept has become so well-known that it has found its way into everyday conversational use.

The Formula to Write Learning Objectives like a Pro

2024-03-01T13:34:43+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Microlearning, Mobile Learning, Scenario Based Learning|

Educational programs are incomplete without learning objectives. They shape the structure of courses, key assessment areas, and learner evaluation. Thus, competent instructional designers and L&D professionals are skilled at transforming curriculums into concise and meaningful targets.