Gamification of Learning

Learning Everest regularly publishes articles on Gamification of learning which are information rich and provides the readers opportunity to ask questions. If you want us to assist your organization to gamify your learning, please feel to schedule a meeting to discuss your learning requirements.

Corporate eLearning: Trend of the Future

2024-03-01T13:01:12+05:30Categories: Learning Needs, eLearning, Gamification of Learning, Learning Culture, Microlearning, Mobile Learning, Scenario Based Learning|

With the unprecedented changes the world has seen in these recent times, eLearning in every sector has gained more importance than before. Organizations have had to look at alternative options for their onboarding, training, and operation needs since the physical office spaces shut down. Once only remote employees were trained virtually. Today, with all the workforce working from home, corporate eLearning has become the norm. Corporate eLearning is here to stay as many organizations are looking at doing remote work and working from home as a permanent option.

Bloom’s Taxonomy: Decoded

2024-11-16T23:07:44+05:30Categories: Gamification of Learning, eLearning, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Bloom’s Taxonomy was created in the 1950s. With a group of psychologists, Benjamin Bloom created Bloom’s Taxonomy, a hierarchical model of the cognitive skills involved in learning. It set the learning objectives for learners and included six levels, namely Knowledge, Comprehension, Application, Analysis, Synthesis, and Evaluation.

Andragogy – Adult Learning Theory

2024-03-01T12:53:42+05:30Categories: Gamification of Learning, eLearning, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Education is a never-ending process and Andragogy is of paramount importance in this process. There is no limit to what you can learn or when you can learn. Most of us consider education as a key that can unlock opportunities in the future. But we are also constantly learning something new, even as adults.

Adult Learning Theories

2024-03-22T10:28:45+05:30Categories: Gamification of Learning, eLearning, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Educating adults is an entirely different matter when compared to educating children. Training adults is not at all an easy job. You have to walk a fine line between being firm and giving them a little slack. This is where Adult Learning Theories come in. These theories lay out the guidelines that will help educators create a successful training course. In this article, we’ll be taking a look at some of the popular adult learning theories out there, and hopefully, it will help you decide which one suits your needs the best.

Experiential learning in the Corporate World

2024-03-01T12:51:58+05:30Categories: Gamification of Learning, eLearning, Learning Culture, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

In today's corporate world, where learning culture is very significant at the workplace, experiential learning creates an opportunity for employees to learn from experience. The employees can learn to do better at the workplace and in personal space by learning from real-world examples.

Benefits of Online Training for Organizations and Employees

2024-03-01T12:50:48+05:30Categories: Gamification of Learning, eLearning, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Online training is beneficial to professionals around the globe. In the past years, people have become busier, and technology has become more advanced. Therefore, online learning has become more attractive for personal and professional development. Organizations can purchase the courses or create them according to their requirements and then distribute them among their employees. So, how are they beneficial to your organization and employees? Before finding out the benefits let us briefly discuss what online training is!

Gamification in Articulate Storyline

2024-03-01T12:46:15+05:30Categories: Gamification of Learning, eLearning, Learning Needs, Microlearning, Mobile Learning, Scenario Based Learning|

Gamification in Articulate Storyline is now prevalent in the corporate eLearning scenario. Organizations are opting to use the gamification approach. Articulate Storyline offers a cost-effective solution to develop effective gamification techniques. This article will help you understand gamification in Articulate Storyline

What is Gamification, and why is it so important to a modern educator?

2024-03-01T11:21:23+05:30Categories: Gamification of Learning|

The application of game design elements and game principles in non-game contexts is called Gamification. It uses various aspects of game design elements to increase user engagement and motivation to learn. Gamification has been a center of attention in the education industry for a long time now.

How To Improve At Corporate Training Using Gamification In 8 Minutes

2024-02-29T10:23:23+05:30Categories: Gamification of Learning|

Gamification in corporate training, strange isn't it. Glancing at the title of this article, you could be a tad surprised to see the pairing of the two unorthodox terms ‘Corporate’ and ‘Gamification’ existing in the same breath of space. However, your eyes are not deceiving you, in any way. Corporate training using gamification is the need of the hour to keep the corporate learners invested in their work, by providing them with a breath of fresh air. But it always recommended that a thorough Training Needs Analysis is done before designing any intervention.